Meet VR designer Jane Gauntlett at RMIT Gallery

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Jane Gauntlett is a writer, designer and producer of interactive experiences

Meet the UK creator of In My Shoes – Intimacy showing at RMIT Gallery as part of Experimenta Make Sense.

On Thursday 19th October, from 5:30 – 6:30 pm, Jane Gauntlett will be a special guest at RMIT Gallery, ready to take informal questions about producing interactive experiences. Drop-in and have a chat with the writer and designer. No bookings required.

In My Shoes – Intimacy is a 360-degree experience which explores the power of human connection through virtual reality.

A decade ago, Jane was planning for a career in theatre when she was violently mugged and fell into a coma for three weeks. She suffered a traumatic brain injury (TBI), the long term legacy of which includes epileptic seizures and short term memory and communication problems. Read more in this report from The Guardian.

As Gauntlett explained to journalist  “In My Shoes experiments with alternative methods of communication. My aim is to put audiences as close to being in the shoes of a stranger as I can, I use virtual reality software, touch, taste, sound & smell to make it as true to life as possible.”

crop Jane Gauntlett_Intimacy_Press_PhotoCreditAndyMiah

About the Artist

Jane Gauntlett is a writer, designer and producer of interactive experiences. She has spent more than 10 years working in interactive theatre, film and games. Her narrative-driven works explore the capacity for technology to intensify audience experience.

In 2009 Gauntlett began working with audio technology and video goggles (Vuzix). She has since gone on to design experiences for Oculus Rift DK2 and Samsung Gear. She has worked as an artist and speaker for a diverse range of organisations and commercial companies including the Royal Shakespeare Company, Watershed Pervasive Media Studio, the UK’s National Health Service, Unilever, Saatchi & Saatchi, and with technology developers working in the fields of virtual reality, augmented reality, artificial intelligence and haptics.

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